

This means most/all fonts and HUD elements are moved towards the center of the screen and away from the edges (including in menus). The UI is designed with a typical CRT Overscan in mind. The PC version is designed with PC's in mind and includes great Keyboard & Mouse support. The Codex UI is very easy to navigate and the Codex is fully narrated too. Hover the Mouse over a UI element and scroll the wheel to scroll its contents. The UI is designed with the LCD's lack of a Overscan in mind (various UI and HUD elements are placed close to the edges of the display/optimal use of screen real state).Īll UI elements have excellent scroll wheel support. Is the Mass Effect trilogy on PC alot better then on console?
